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Authors
- Alex Johnson (RSS)
- Andrea Fidel (RSS)
- Andrew Mottaz (RSS)
- Ben Scarola (RSS)
- Bob Wiggins (RSS)
- Jamie R. (RSS)
- Josh Chaney (RSS)
- Josh Kristof (RSS)
- Nick Jennings (RSS)
- Peter Uchytil (RSS)
Categories
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Recent Posts
- A Process for Using Clickable Mockups
- ProtoShare 6.1 is Here!
- Use What You Need to Get Your Message Across
- Free Yourself From Documentation
- Introducing ProtoShare 6
- Happy Holidays from the ProtoShare Team!
- Neil Gaiman on Feedback & Perfection
- ProtoShare & the Creative Process
- Making Meetings Productive
- Prototyping Tips from a ProtoShare Newbie
Archives
Category Archives: ProtoShare Tips
Use What You Need to Get Your Message Across
Kyle Adamo published an article today over at UX Booth about integrating Google Charts in your prototypes to deliver a high-fidelity experience. Not something you would need to do all the time, but very useful when you do. Here’s how you … Continue reading →
Prototyping Tips from a ProtoShare Newbie
Editor’s Note: We’d like to welcome to ProtoShare the newest member of our Customer Service team, Nick Jennings. As a new user of ProtoShare, Nick shares a couple tips others may also find helpful in his first blog post below. As … Continue reading →
Export & Test Your Application Prototype for Mobile Viewing
Responsive web design, or developing websites and applications to adapt to various platforms, is becoming standard when building for the web. Why? The mobile web industry is expected to top $15 billion this year (according to Gartner Research) and every … Continue reading →
Don’t Miss Our Ask the Developers Q&A Forum on 9/27
Come meet two ProtoShare software engineers in this live forum on Tuesday, September 27th at 10 am (PT). Ask questions and get answers about ProtoShare, software and website development, Agile design, wireframing and prototyping, collaboration, and more. Let us share … Continue reading →
Website & Application Prototyping: Six Best Practices for Maximizing Results
Prototyping is a key element to the requirements discovery, definition, and validation process when building web applications. However, it’s all too common for teams to spend too much time in the prototyping phase, thereby defeating the purpose of creating a … Continue reading →

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